Pokémon 3D
This 3D recreation of the Kanto region has some various changes and improvements, and is currently in active development. Changes Include:
- HM abilities now require Pokémon of a certain type instead of a move (i.e. needing a bug or grass type Pokémon to cut trees)
- Every Kanto Pokémon, along with any new evolutions, are available to be caught in a single game:
- Excluding baby Pokémon.
- Regional forms have been merged with regular forms, combining typing, movesets and stats.
- Added the sound type as a new type for Pokémon and moves.
- Modified the typing of some Pokémon.
- Added an Eeveelution of every type.
- Added various changes made in future generations (i.e Physical-Special split, Fairy Types, Reusable TM's etc.).
- Modified the colour of Pokémon evolutionary lines to maintain colour consistency (incl. some modified shiny colourations).
- Modified shiny rate to be 1/4096, which is doubled for static encounters.
- Overworld Pokémon enocunters, including shiny particles when applicable.
Status | In development |
Platforms | Windows, HTML5 |
Author | TheAntiFish |
Genre | Role Playing, Adventure |
Tags | 3D, Monsters, pokemon, Singleplayer, Unity, Voxel |
Download
Development log
- February Updates60 days ago
- January Update90 days ago
- Some UpdatesOct 15, 2023
Comments
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1 by doubled static encouters u mean 1/8192 or 1/2048
2 can the starter be shiny
3 there should be a way to adjust the camera speed
4 just went to route 3 (without going to first gym) and i got ove 7000 xp for beating the first trainers pidgey, is that on purpose?
1. 1/2048, twice as likely to be shiny
2. Starter can be shiny, and their shininess shows in the portrait before you pick up the ball.
3. I agree, but for some reason the browser in particular has a real problem with it. The downloadable file is more manageable.
4. I set the Pidgey exp drop very high for testing level up systems and I continue to forget to change it back.
Thank you so much for playing, you're officially the first comment!